Heather Conover is a Game Designer with 6 years of experience working on a variety of genres including: MMO PC, Mobile, Casual and Serious Games. Most recently, in 2012, she joined the Carbine Studios team as a game designer where she contributed to the launch of the WildStar MMO.

Heather’s first design role was on Breakaway, a global game for change. While earning her Bachelor’s degree in Game Development from Champlain College, she co-founded the Women in Technology club and represented the Emergent Media Center at the CIMIT Conference’s Games for Health in 2010. With her experience across a broad range of platforms and game genres, she’s eager to find innovative ways to reach diverse audiences.

Heather has a passion for people and continues to explore the crossover between learning, play, and personal development.